Can design humanise medical technologies?
Can cities be organisms that respond and adapt to their environment?
Can design help prevent people from getting sick?
What is intelligence, and how can it be passed on?
Can clothing accumulate experience and memories over time?
How can data help us make sense of our complex world?
Can interactive art and design reduce the pain and anxiety experienced by children undergoing painful medical procedures?
Can we think bigger, more imaginatively, and more creatively about sustainability? Could epic ecological machines be the answer?
What is Australian style and how does Aboriginality fit within our design identity?
How can we create a common standard for ‘sustainable’ architecture that works for both rich and poor?
Can design change the way we listen? Can listening change the way we design?
How can design harness the power of play?